
Como a dificuldade é calculada
O score mede o que um jogador conquistou. A dificuldade é do jogo, e responde a outra pergunta: vale começar isto agora? Ela sai da raridade do troféu decisivo: a platina, ou, num jogo sem platina, o mais raro do jogo base. Troféus de DLC ficam de fora, porque não estão no caminho da platina.
Cada 10× mais raro sobe 3 níveis, de 1 a 10.
| Conquistaram | 100% | 50% | 20% | 10% | 5% | 2% | 1% | 0,5% | 0,2% | 0,1% |
|---|---|---|---|---|---|---|---|---|---|---|
| Nível | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
- 1 · Muito fácil
- 2–3 · Fácil
- 4–5 · Média
- 6–7 · Difícil
- 8–9 · Muito difícil
- 10 · Brutal
O que este número não é: uma medida de habilidade. Ele mede quantos terminaram, e isso mistura desafio com paciência: um grind online longo pontua alto sem ser difícil, e uma platina curta e brutal pode ficar no meio porque quem compra o jogo costuma ir até o fim. Jogo cuja ficha de troféus ainda não foi baixada não recebe selo, em vez de receber um palpite. Ver todas as métricas →
Troféus · 40


Sushi Break 2 Head to Head master
Collected all trophies in the game.
84.5% dos jogadores

Fast player
Completed a level quickly
89.1% dos jogadores

Big Tuna defeated
Defeated Big Tuna mini boss.
95.3% dos jogadores

Lil Roll defeated
Defeated Lil Roll mini boss.
95.3% dos jogadores

Tamago defeated
Defeated Tamago mini boss.
95.0% dos jogadores

Turbo player
Hit ball in turbo paddle mode.
89.5% dos jogadores

Sticky player
Caught ball with sticky paddle.
94.7% dos jogadores

Shielded player
Hit ball with shield (bottom wall).
90.5% dos jogadores

Invincible player
Survived a mini boss attack through invincible paddle.
90.0% dos jogadores

Slow and steady
Consumed a sushi with slow ball.
93.5% dos jogadores

Laser collected
Collected laser power up.
95.5% dos jogadores

Wide paddle collected
Collected wide paddle power up.
95.6% dos jogadores

Fireball collected
Collected fireball power up.
95.1% dos jogadores

3-ball collected
Collected 3-ball power up.
95.3% dos jogadores

Laser lord
Consumed a sushi with laser.
91.7% dos jogadores

Fireball fury
Consumed a sushi with fireball.
94.8% dos jogadores

Mega bomb
Consumed sushi with a bomb.
91.7% dos jogadores

Combo power up collected
Collected a combo of 2 or more power ups.
93.1% dos jogadores

All power ups collected
Collected all powers ups and collectibles in level.
90.3% dos jogadores

Mini boss attacks survived
Survived all mini boss attacks in a level.
90.6% dos jogadores

7 lives win
Completed a level with 7 or more lives remaining.
90.2% dos jogadores

CPU defeated
Defeated CPU in 1P play mode.
91.1% dos jogadores

15K points scored
Scored 15000 points in a level.
94.2% dos jogadores

3 stars earned
Earned total 3 stars in game.
90.4% dos jogadores

Coin collected
Collected a coin in game.
96.4% dos jogadores

Multiplayer level played
Played a level in 1P vs 2P mode.
91.4% dos jogadores

Consecutive win
Defeated CPU consecutively.
89.3% dos jogadores

High 5 player
Consumed sushi at 5x speed.
93.0% dos jogadores

Immortal player
Completed a level without losing life.
89.0% dos jogadores

20K points scored
Scored 20000 points in a level.
93.6% dos jogadores

4 stars earned
Earned total 4 stars in game.
88.8% dos jogadores

2 coins collected
Collected total 2 coins in game.
95.6% dos jogadores

2 characters played
Completed levels with 2 different characters in game.
89.0% dos jogadores

2 characters defeated
Defeated 2 characters in game.
90.2% dos jogadores

Maki defeated
Defeated Maki boss.
86.4% dos jogadores

30K points scored
Scored 30000 points in a level.
92.6% dos jogadores

5 stars earned
Earned total 5 stars in game.
88.6% dos jogadores

3 coins collected
Collected total 3 coins in game.
94.9% dos jogadores

3 characters played
Completed levels with 3 different characters in game.
88.2% dos jogadores

3 characters defeated
Defeated 3 characters in game.
89.2% dos jogadores