
Como a dificuldade é calculada
O score mede o que um jogador conquistou. A dificuldade é do jogo, e responde a outra pergunta: vale começar isto agora? Ela sai da raridade do troféu decisivo: a platina, ou, num jogo sem platina, o mais raro do jogo base. Troféus de DLC ficam de fora, porque não estão no caminho da platina.
Cada 10× mais raro sobe 3 níveis, de 1 a 10.
| Conquistaram | 100% | 50% | 20% | 10% | 5% | 2% | 1% | 0,5% | 0,2% | 0,1% |
|---|---|---|---|---|---|---|---|---|---|---|
| Nível | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
- 1 · Muito fácil
- 2–3 · Fácil
- 4–5 · Média
- 6–7 · Difícil
- 8–9 · Muito difícil
- 10 · Brutal
O que este número não é: uma medida de habilidade. Ele mede quantos terminaram, e isso mistura desafio com paciência: um grind online longo pontua alto sem ser difícil, e uma platina curta e brutal pode ficar no meio porque quem compra o jogo costuma ir até o fim. Jogo cuja ficha de troféus ainda não foi baixada não recebe selo, em vez de receber um palpite. Ver todas as métricas →
Troféus · 40

Space Break Head to Head master
Collected all the trophies in the game.
89.4% dos jogadores
Fast player
Completed a level quickly.
92.3% dos jogadores
Slow player
Completed a level slowly.
94.0% dos jogadores
Rocket defeated
Defeated a Rocket mini boss.
97.5% dos jogadores
Saucer defeated
Defeated a Saucer mini boss.
97.0% dos jogadores
Ship defeated
Defeated a Ship mini boss.
97.5% dos jogadores
Turbo player
Hit ball 3 times in turbo paddle mode without losing life.
93.0% dos jogadores
Sticky player
Caught ball 3 times with sticky paddle without losing life.
97.2% dos jogadores
Shielded player
Hit ball 3 times with shield (bottom wall) without losing life.
94.9% dos jogadores
Invincible player
Survived a mini boss attack through invincible paddle.
94.6% dos jogadores
Slow and steady
Destroyed 3 objects with slow ball without losing life.
96.3% dos jogadores
Laser collected
Collected laser power up.
97.8% dos jogadores
Wide paddle collected
Collected wide paddle power up.
97.8% dos jogadores
Fireball collected
Collected fireball power up.
97.5% dos jogadores
3-ball collected
Collected 3-ball power up.
97.7% dos jogadores
Laser lord
Destroyed 5 objects with laser without losing life.
94.0% dos jogadores
Fireball fury
Destroyed 5 objects with fireball without losing life.
97.3% dos jogadores
Mega Bomb
Destroyed 3 objects with a bomb.
94.4% dos jogadores
Combo power up collected
Collected a combo of 3 or more power ups.
96.5% dos jogadores
All power ups collected
Collected all powers ups and collectibles in level.
93.7% dos jogadores
Mini boss attacks survived
Survived all mini boss attacks in a level.
94.6% dos jogadores
7 lives win
Completed a level with 7 or more lives remaining.
94.3% dos jogadores
High 5 player
Destroyed an object at 5x speed.
94.9% dos jogadores
30K points scored
Scored 30000 points in a level.
96.0% dos jogadores
3 stars earned
Earned total 3 stars in game.
94.0% dos jogadores
3 coins collected
Collected total 3 coins in game.
97.4% dos jogadores
CPU defeated
Defeated CPU in 1P play mode.
95.3% dos jogadores
Multiplayer level played
Played a level in 1P vs 2P mode.
93.7% dos jogadores
Consecutive win
Defeated CPU consecutively.
93.4% dos jogadores
Immortal player
Completed a level without losing life.
92.5% dos jogadores
50K points scored
Scored 50000 points in a level.
93.0% dos jogadores
3 win streak
Defeated CPU 3 times in a row.
92.4% dos jogadores
5 stars earned
Earned total 5 stars in game.
92.6% dos jogadores
5 coins collected
Collected total 5 coins in game.
96.6% dos jogadores
2 planets played
Completed levels with 2 different planets in game.
92.7% dos jogadores
2 planets defeated
Defeated 2 planets in game.
93.9% dos jogadores
7 stars earned
Earned total 7 stars in game.
92.0% dos jogadores
7 coins collected
Collected total 7 coins in game.
96.0% dos jogadores
3 planets played
Completed levels with 3 different planets in game.
92.1% dos jogadores
3 planets defeated
Defeated 3 planets in game.
93.1% dos jogadores